Liger Zero 

 

 

Type: Lion 

Class: 4

Function: Command/Assault

Technical Specification  

Height: 8.3m (27.23ft)

Average Jump: 5.3m (17.4ft)

Length: 24m (78ft) from head to tail 

Weight: 85 tons (max weight 

Max speed 335 km/h (201mph)

Crew: 1

Combat Computer 

Specifications

CA: 580

DB: 200

TR: 100

AC: 2

FCS: 3

M: 13

OS: Z-COS: 5.0

 

AC Table  

Location: LAC    MAC    HAC

Head          180        90       68

Legs(4)       90        45       35

Main Body 190      95        72

Escape Pod 45       23        18      

Performance 

Item        Atmosphere     Zero Gravity

Agility        80                       55

Reflex        60                        60

 

        

Armaments: 

Dual Shot Sieger  Cannon: Holds up to 100 88MM rounds (Located under the Liger's Head ) This attack goes with all upgrades for Liger Zero

Primary Purpose: Assault/Defense 

Range: 700m (2296.5ft) infinite in Zero Gravity

Damage: 38 LAC for short burst (that's equal 20 short burst), 50 LAC for (long burst that's equal to 10 long burst), 100 LAC for Full Melee Burst( that's equal to 5 full melee burst)    

Strike Claw, and Teeth: (Using Claws or teeth to attack) This Attack goes with al Upgrades for Liger Zero 

Primary Purpose: Close encounter Assault/Defense 

Range: Close Combat 

Damage: 15% of total MAC

Laser Shrike Claw, and Teeth:( The Claws, and teeth charge up forming pure energy around the teeth, and Claws) This attack goes with all Upgrades of Liger Zero 

Primary Purpose: Close encounter Assault

Range: Close Combat 

Damage: 35% of total MAC

Sonicmunk Fast Pack ( Adds  to speed. Us only for short burst any longer increases chance of Booster over heating, and exploding )

AC: LAC:50 MAC:25  HAC: 19

Upgrade

Compatible Weapon/Item Locations  

Body( On back) : MGR-1B, BONE, GALVADOS, SUB OWL, EGRET, GOLDIAS, DONKEY, PIZ8 , MAGIC BOX, Siege,  Grave, PAP-55, Folder-SRI, Sonicmunk, Race Horse, Cervus, Tigre, Elephas, Bison, Squalo, Bang Big

Body( Under Belly) : CEMETARY

 

Armor 

Jager Ion armor: armor made to upgrade speed, reflex, and mobility of the Liger Zero 

Weight: 132 tons 

Max Speed: 400 Km/h ( 240mph) with fast pack

Armaments:

(2)Race Rose fast pack( These fast packs where modified to give the Zoid multi direction usage  Increasing Liger speed  , and mobility Substantially.)

AC: LAC: 50 MAC: 25 LAC: 19

 

Schneider Close Combat armor: Armor made to upgrade Liger Zero's close combat abilities. 

Max Speed: 345 KM/h (207mph)

Weight: 135 Tons 

Armaments:

 Blade Attack (The Schneider armor unit has 5 hardened Super-Strength Blades.  Uses Blades to Attack in a full head Rush)

Primary Purpose: Close encounter assault 

Range: Close Combat 

Damage: 35% of total MAC ( With every attack drains 7 HAC off blades strength)

Blade Strength: LAC: 90 MAC: 45 HAC: 35

Buster Slash ( Same us as Blade attack, but gives of a kinetic energy glow)

Primary Purpose: Close encounter assault

Range: Close Combat

Damage: 45% of Total HAC

Sonicmunk fast pack ( Adds speed. Us only for short burst any longer increases chance of Booster over heating, and exploding )

AC: LAC:50 MAC:25  HAC: 19

Medium Assault Armor ( Increases LAC, MAC, HAC by 20%)

 

Panzer Heavy Assault Armor:

 

Weight 150 Tons 

Max Speed: 300 Km/H (180mph)

Armaments: 

Heavy assault armor system ( Decreases the speed slightly, but increase the LAC, MAC, HAC by 30%. Increases accuracy by 10% ) The earlier version for the Liger Zero could not handle the weight increase form the Panzer unit. Causing extreme stress on the frame as well as over heating.  This problem was solves by increasing the stabilizers on the Liger Zero to handle more weight increase plus increasing the Liger Speed, and Leaping ability. 

10 MGR-1B Missile Pods ( 2 located on Ligers head, 4 located on each shoulder, 4 located on main body. Each  

pod holds up to 2 medium range missiles for a total of 20.) 

Primary Purpose:  Ranged Combat  

Range: 40miles (63.4Km)

Damage:   5 HAC per Missile 

(2) Rim-3 Cannons ( Located on each side of the body) Fires 10 dual shots. Takes time to cool down.

Primary Purpose: Ranged Combat  

Range: 40miles (63.4KM) infinite in Zero Gravity

Damage: 60 HAC 

AC: LAC: 50 MAC: 25 HAC:19